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AI Insights · Timothy · January 2022

Top Sandbox Games on Android in Bolivia: Q4 2021 Performance

In the fourth quarter of 2021, the top sandbox games on Android in Bolivia showed varied performance in terms of downloads and revenue. Discover the trends for Roblox, Minecraft, Blockman Go, Mini World: CREATA, and Terraria.

Top Sandbox Games on Android in Bolivia: Q4 2021 Performance

In the fourth quarter of 2021, the performance of the top sandbox games on the Android platform in Bolivia revealed interesting trends. Here’s a closer look at how these games fared in terms of weekly downloads and revenue.

Roblox from Roblox Corporation demonstrated a notable fluctuation in weekly downloads, starting at around 54.7K in late September and dipping to a low of about 15.8K by the end of October. However, the game saw a resurgence, closing the year with approximately 22.5K downloads in the last week of December. Regarding revenue, Roblox experienced peaks and troughs, starting the quarter at $1.6K and ending with a significant rise to about $2.6K in the final week of December.

Minecraft by Mojang had a relatively stable download trend, maintaining figures between 31 and 48 downloads per week. Revenue-wise, Minecraft saw an increase from $439 in late September to a peak of $874 in the last week of December, indicating a solid performance towards the end of the quarter.

Blockman Go from Blockman GO studio showed consistent weekly downloads, ranging from about 1.9K to 2.6K throughout the quarter. The game's revenue varied significantly, starting at $109 and experiencing a peak of $490 in the week of December 20. This fluctuation suggests periods of increased player spending.

Mini World: CREATA by MINOVATE HONG KONG LIMITED saw its weekly downloads hover around the 1K mark, with slight increases and decreases throughout the quarter. Revenue for Mini World: CREATA remained modest, with figures fluctuating between $18 and $43, ending the quarter at $37.

Terraria from 505 Games Srl had minimal weekly downloads, mostly staying below 10. Revenue for Terraria saw slight increases, starting at $16 and ending the quarter at $36, reflecting steady but low earnings.

These insights are based on data from Sensor Tower. For more detailed analyses and insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022